Any type of real world machine or living being can be simulated with my Space World software.
Good simulations require a great software toolset. Space World's toolset is omnipresent and powerful.
Space World's toolset can be used to easily make simulated Objects. This framework is an all-in-one application. It includes everything from prototyping to implementation of a final simulated world.
I am selling my Space World software with an exclusive source code sale. This means I am selling it "lock, stock, and barrel" to whoever has the best offer. The price is $220,000.
I have invested over $200K of engineering time into Space World, so I will only consider serious offers. It is currently available on the Windows PC platform, running .NET version 4.0 or higher.
Anyone interested in licensing this software may email me at: Luci_Zane@outlook.com. No solicitations, please.
Here are some tutorial videos showing how Space World's tools operate:
1. Make a Simple Object
2. Make Mixed Global Texture Object
3. Adjust Filled Poly Object
4. Make Private Texture Planet (Part 1)
5. Make Private Texture Planet (Part 2)
6. Private Texture Space Object
7. Add a Spinner to an Object
8. Make a Spline Path
9. Add Spiral Path From PartsLib
Here are some YouTube video demos of Space World simulations provided with the software:
1. Outer Planets Quick View:
2. Space World's Fish World Interaction:
3. Space World Demo 1:
4. Jupiter Station:
5. Jupiter Cloud Station 3:
6. Bird World:
7. Micro World:
(Copyright claim)
8. African Meadow 3:
9. Forest Meadow 2:
(Copyright claim)
10. Land World 2:
11. Beetle Bee Game:
12. Bizarre Fantasy World:
13. Asteroid Chase Game:
14. Sol Local Star Systems:
15. Multi-Sector Worlds:
16. Dot World 1:
Here is the cover and an excerpt from the complete User Manual: